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Game Modes

Many Godforge Game Modes are accessed through the Battle menu. They define the ways players experience combat and progression in Godforge, offering a variety of challenges, rewards, and strategic encounters. Each mode emphasizes different mechanics and playstyles. Whiles these have not been fully revealed I believe they are broken into the following sections:

PVE
Campaign – story-driven across multiple realms to resource-focused
Dungeon – Visit locations to collect resources for various part of advancement.
Tower – Tower of Strife is believed to be a 45 day rotation, players can pick Order or Chaos to
Draft – Players draft a 10 hero team to progress through challenges, and pick up additional heroes along the way.
Pantheon Boss – forth coming: Chronos clan boss style encounter

PVP
Arena – 4 hero team Player vs Player

Game Modes reward heroes, gear, imprints, and materials, while introducing unique rules, enemies, and bosses that encourage players to adapt their team compositions and strategies. Together, they provide both structured progression and repeatable content that supports long-term play and experimentation.