Hercules, known as Heracles in Greek mythology, is the quintessential hero renowned for his extraordinary strength and heroic deeds. The son of Zeus and the mortal Alcmene, he is famous for completing the Twelve Labors—a series of nearly impossible tasks that demonstrated courage, endurance, and ingenuity. Beyond his physical feats, Hercules embodies perseverance, redemption, and the human struggle against fate and mortality, making him one of the most enduring and celebrated figures in classical mythology.
BASIC
Hydra Club
Attack all enemies (12%HP + 120%ATK) with a 75% chance to place [Acid] on each target for 2 turns.
Awakening III:
If the target is under [Acid] then reduce the target ATK by 5% (stacking up to 5 times).
CORE
Cooldown
4
Herc Smash
Attack 1 enemy (18%HP + 140%ATK) and place [Stun] for 1 turn. If this hero is under {Immortal}, increase the damage inflicted by 100% and place [Stun] for 2 turns instead.
ULTIMATE
100
500
Twelve Labors
Increase this hero's HP by 5% (stacking up to 12 times) and place [Barrier] 5%HP on this hero. When at max stacks, place [Immortal] on this hero for 1 turn.
Awakening V:
Also, increase this hero’s ATK by 5% (stacking up to 12 times).

PASSIVE
Zero to Hero
Prevents this hero’s death and heals them to 100% of their MAX HP.
Awakening I:
Also place [Barrier]20%HP on this hero.
IMPRINT
Zero to Hero
Prevents this hero’s death and heals them to 50% of their MAX HP.
Source: Alpha
ASCENSION BONUSES
Rank 1: HP +9%, ATK +9%, DEF +9%
Rank 2: HP +9%, ATK +9%, DEF +9%
Rank 3: HP +9%, ATK +9%, DEF +9%
Rank 4: INIT +8
Rank 5: SPD +8
Rank 6: Initial Divinity +200
AWAKENING BONUSES
Rank 1: Awaken the ability: Zero to Hero
Rank 2: Barrier Multiplier +30%, DMG Reduction Multiplier +20%, Strong Hit DMG Multiplier +30%
Rank 3: Awaken the ability: Hydra Club
Rank 4: Attunement Multiplier +50%, Armor Multiplier +30%, Weapon Multiplier +30%
Rank 5: Awaken the ability: Twelve Labors
PVE
S
Must Build
PVP
S
Must Build
Overall
S
Must Build