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Aya

flag of EKUR Archetype img of invoker Affinity img of wisdom Allegiant to order OVERALL 3.0

PVE Rankings

★★★☆☆ 3.0/5.0 (Average)
Campaign★★★☆☆ 3/5 (Average)
Dungeons★★★☆☆ 3/5 (Average)
Tower★★★☆☆ 3/5 (Average)
Pantheon Boss★★★☆☆ 3/5 (Average)
Caverns of Chaos (Alpha)★★★☆☆ 3/5 (Average)

PVP Rankings

★★★☆☆ 3.0/5.0 (Average)
Draft★★★☆☆ 3/5 (Average)
Arena★★★☆☆ 3/5 (Average)
AI Rating AI-Generated
PVE S Must Build
PVP A Worth Building
Overall A Worth Building

BASIC Radiant Flares
Attack (180%ATK) 2 times at random. Each hit increases the Turn Meter of the ally with the lowest Turn Meter by 5%.

CORE Cooldown 6 Equinox
Equalize the HP of all allies to this hero’s current HP, then place [SPD Up II] on allies for 1 turn if they are above 50% HP or place [Mend] for 1 turn on allies if their HP is below 50%.
Awakening V:
Heal 20%HP this hero before equalizing HP.
SPD Up IIMend

ULTIMATE Initial Divinity 675 Ultimate Cost 3275 Luminescence
Remove 1 {Debuff} from all allies, then heal 15%HP all allies. The heal is doubled for Order allies.
Awakening III:
Converts 20% of excess healing into [Barrier] on the target.
Barrier

PASSIVE Guiding Light
At the start of battle, increase all allies {FTH} by 20% of this hero’s {SPD}.

LEADER 20% FTH Dungeon Battles

IMPRINT Guiding Light
At the start of battle, increase this hero’s {FTH} by 10% of this hero’s {SPD}.
Source: Fateless Videos

ASCENSION BONUSES Rank 1: DEF +5%, ATK +5%, HP +5%
Rank 2: DEF +5%, ATK +5%, HP +5%
Rank 3: DEF +5%, ATK +5%, HP +5%
Rank 4: RES +6
Rank 5: C.RATE +6
Rank 6: Init. Divinity +300

AWAKENING BONUSES Rank 1: stat#17 +10
Rank 2: stat#21 +20
Rank 3: Awaken the ability: Guiding Light
Rank 4: Attunement Multiplier +30, Armor Multiplier +20, Weapon Multiplier +20
Rank 5: Awaken the ability: Equinox

Best PVE Equipment

No equipment recommendations available.

Best PVP Equipment

No equipment recommendations available.