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Living Armour (Blacksmith 5)

Living Armour (Blacksmith 5)

uses: 1 words: 40 material: grey sash with “Living Armour” on it
active: tie sash to armor

description: Using this spell the spellcaster can enchant one piece of armor with a semblance of life. This spell enchants one piece of armor that the caster may continually repair without expending other spells. The spellcaster enchants the armor by tying the sash to the person that will be wearing it. The person wearing the armor must have the sash on himself at all times the spell is in effect. The sash is not stealable. Once this spell is cast on armor, it remains enchanted until the armor is disenchanted or the spell ends. As long as the person with the armor has the sash, and the armor is still enchanted, the spellcaster may cast Heal Limb instead of Repair Armor on the armor to repair a damaged hit location. Each “Heal Limb” spell cast this way repairs one hit location.